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Genesis Posted Apr 30, 2026

Simulation Infrastructure

Bay Area, OnSite, San Carlos, California, United States

FullTime OnSite Direct Apply

Job Description

What You’ll Do

- Build core simulation-centered infrastructure for robotics model development, evaluation, and iteration.

- Design scalable systems for creating, running, and managing diverse simulation workloads across tasks, environments, and robots.

- Develop reusable environment frameworks, task interfaces, and tooling that make simulation workflows more reliable and observable.

- Work with the policy training team to bridge the sim-to-real gap

- Develop a real-to-sim pipeline in collaboration with the asset generation team

- Collaborate with a team of driven individuals committed to building general-purpose Physical AI

What You’ll Bring

- Passion for your craft and demonstrated excellence in physics simulation engineering

- Exceptional ownership and initiative: finding and solving problems independently

- Extensive experience in physics simulation, with a preference for expertise in rigid body simulation and FEM

- Insights and requests from a robotic researcher/engineer’s perspective for improving user experience

- Proficiency in CUDA and GPU programming

Bonus Points

- Built closed-loop or log-replay evaluation at scale.

- Experience with robotics simulation tools such as genesis-world, Isaac Sim, MuJoCo, Newton, Drake, Gazebo, or similar platforms.

- Experience with synthetic data, scene generation, asset pipelines, sim-to-real, or robotics benchmarks.

- Experience with robot manipulation, mobile manipulation, humanoids, or embodied AI systems.
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