Login
Back to jobs
Genesis Posted Apr 30, 2026

Simulation

Bay Area, OnSite, San Carlos, California, United States

FullTime OnSite Direct Apply

Job Description

What You’ll Do

- Develop a high-throughput, GPU-based simulation pipeline (primarily rigid body simulation for robots) to train robotics foundation models

- Implement essential robotics features, including actuators, sensors, and controllers, in collaboration with the robotics team

- Work with the policy training team to bridge the sim-to-real gap

- Develop a real-to-sim pipeline in collaboration with the asset generation team

- Collaborate with a team of driven individuals committed to building general-purpose Physical AI

What You’ll Bring

- Passion for your craft and demonstrated excellence in physics simulation engineering

- Exceptional ownership and initiative-finding and solving problems independently

- Extensive experience in physics simulation, with a preference for expertise in rigid body simulation, FEM, CFD

- Insights and requests from a robotic researcher/engineer’s perspective for improving user experience

- Proficiency in CUDA and GPU programming

- Bonus: Experience in robotics control
Advertisement
Keep browsing

More jobs like this

Advertisement