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Genesis Posted Jul 2, 2026

Simulation Infrastructure

Bay Area, OnSite, San Carlos, California, United States

FullTime OnSite Direct Apply

Job Description

What You’ll Do

Infrastructure

- Build core simulation-centered infrastructure for robotics model development, evaluation, and iteration.

- Design scalable systems for creating, running, and managing diverse simulation workloads across tasks, environments, and robots.

- Develop reusable environment frameworks, task interfaces, and tooling that make simulation workflows more reliable and observable.

Simulation Environment

- Build sim-ready digital twin environments for real work assets, scenes, and tasks.

- Tune physics, rendering, geometry, robot settings to reduce sim-to-real gap.

- Work closely with simulation engine, rendering, asset, AI, and robotics teams to improve realism, coverage, and usefulness of simulation.

What You’ll Bring

- Strong software engineering skills in Python, C++, or similar language.

- Experience building simulation systems, robotics infrastructure, evaluation platforms, or large-scale experimentation tools.

- Strong understanding of software architecture, data pipelines, distributed systems, and production engineering practices.

- Ability to work across robotics, simulation, ML, and infrastructure teams to turn ambiguous needs into robust systems.

Bonus Points

- Built closed-loop or log-replay evaluation at scale.

- Experience with robotics simulation tools such as genesis-world, Isaac Sim, MuJoCo, Newton, Drake, Gazebo, or similar platforms.

- Experience with synthetic data, scene generation, asset pipelines, sim-to-real, or robotics benchmarks.

- Experience with robot manipulation, mobile manipulation, humanoids, or embodied AI systems.
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